FMOD Game Audio Demo Reel

This is a game audio demo reel I created for the FPS game Cube 2: Sauerbraten using the middleware FMOD Studio. For this demo I removed all original game audio content and replaced it with my own implemented audio. This included all sound effects (weapons, player/enemy vocalizations and environment sounds) as well as an original piece of adaptive music.


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  • Skills:
    • Ableton
    • Audio Implementation
    • FMOD
    • Music Production
    • Sound Effects
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