/Posted by: fos_foreman1
This demo reel serves as a showcase of my qualifications for creating engaging and dynamic audio through the use of customized sound effects, soundscapes, adaptive music and scripting. All sound design and music in...
/Posted by: fos_foreman1
This is a game audio demo reel I created for the open source game Cube using the middleware Wwise. A big part of this demo showcases the creation and implementation of adaptive audio and...
/Posted by: fos_foreman1
This is a game audio demo reel I created for the FPS game Cube 2: Sauerbraten using the middleware FMOD Studio. For this demo I removed all original game audio content and replaced it...